#include "Engine.h"
#include "TestGame.h"
using namespace ElJuego;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
					LPSTR lpCmdLine, int nCmdShow)
{
	pg1::Engine engine(hInstance,800, 600);

	engine.init();
	
	engine.game = new TestGame();
	engine.run();

	return 0;
}